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Here is where all of the profiles will be posted after they have been sent to us and approved. Aleyn will be posting the profiles.

Roleplay | Out of Character
Post by Kuro Ningyou » Sun Sep 11, 2011 8:20 pm


Last edited by Kuro Ningyou on Tue Sep 13, 2011 1:56 am; edited 3 times in total
Ⱦяιsмєɢιsтυs

Simon Emilio Leonardo Nicolas Artephius Kotar Ninegal Gofannon Spanner

  • Show Spoiler
  • Simon "Trismegistus" Spanner
    "Loading, loading, loading, quickly reaching maximum capacity" // "Tune up, if the future changed; technique, if I don't improve the present"


    Ϣ ι т н ι и ۰ т н ə ۰ Ħ ѳ υ я ɢ ʟ ɐ s s ۰ ۰ ۰
    • ∂єsтιиє∂ ι∂єитιтч: Simon Emilio Leonardo Nicolas Artephius Kotar Ninegal Gofannon Spanner (try saying that ten times quickly)
    • яєιиvєитιиɢ тнє ωнєєʟ: Trismegistus, the Inventor, the Alchemist, Tinker, Simmy, Sai, Monny, Em; refers to self as "Si-Si" (pronounced "C-C") when speaking in third person.
    • тнє вєʟʟ cнιмєs συт: Twenty-three
    • ιииєя ωσякιиɢs: Male
    • нєяσιc ιмαɢє: Despite his age, Simon looks to all the world like a boy in his early teens. His gold-blond hair, when not spiked up in its usual fashion, is about chin-length, varying only because of the choppiness of his locks. Most of the time however it is pushed into his unusual headgear, revealing his clear, vividly emerald green eyes. His headgear resembles an old-fashioned pilot's helmet, complete with goggles, with noise-cancelling headphones built into the ear flaps. Though he regularly doesn't need corrective eyewear, he does have a pair of red-rimmed reading glasses and will often be seen using them when pouring over books and manuals.
      The only thing that might give away his age is his height: a towering six foot seven inches. He has a rather lanky and slender build, which only adds to his appearance of height. His hands are noticably large but slender as well, with long slender fingers developed from years of tinkering with small pieces of electronics and reaching into tight spaces. One of his most noticable markings is the tattoo located on the left side of his neck. He claims it to be his signature of sorts, and indeed most of his successful inventions have the same symbol branded somewhere on it.
      Simon's clothing style stresses on comfort, and often tends to be loose or baggy. This means that many of his shirts are often wrinkled at the sleeves because he needs to roll them up to work, and also a need for belts. When indoors, he likes to go around barefoot, but will always be wearing some form of closed-toe slip-on protective footwear when in his workshops. His clothing, especially his pants, tend to have a multitude of pockets for carrying tools, parts, spare batteries, remotes, and smaller inventions around.
      Because of this focus on function before form, Simon's clothes don't have a set colour scheme or preference, and can range from classic darks such as blues and purples to earthy dull colours like browns and olives and creams to bright wild colours like yellows, oranges, and reds. While the wide range of colours can sometimes be a little overwhelming, Simon manages to somehow make them work out when dressed.
      Accessories are few and far in between for Simon due to his hobby as an inventor. He does own a pair of of regular headphones that he uses to listen to music with. He claims that he made them himself, and that they work much better than mass-produced, store-bought ones. He also wears a pair of blank silver dog tags on seed chain under his clothes.

    • тнє cʟσcкωσякs ωιтнιи: Youthful in face and youthful by nature, there is little doubt that Simon will be one of the quirkiest people a person can meet. It's very much like he never grew up; though in his early twenties, he retains all the rambunctiousness of a child. Cheerful (sometimes to a fault) and energetic, he wears his heart on his sleeve, zealous in his likes and scornful of his dislikes. While intelligent, it is often masked by his carefree, easily distracted tendencies which cause many to wonder if the title "genius" is only self-proclaimed.
      Simon thrives in breaking the mold, always pressing at the boundaries of almost anything and everything. His scientific and inventive heart shines through in his love of exploring the possible and delving into the impossible, of noticing a problem and seeking a solution through technology.

    • тυяиιиɢ вαcк тнє ρєи∂υʟυм: Simon was born in a quiet home Venice, Italy. HIs parents, both working with machinery and technology by profession, were probably the starting point to the Spanner legacy. Even from a young age Simon showed promise, always poking around and asking questions and testing out his surroundings even when warned against it. His way of playing often involved taking something apart and then trying to put it back together again; seeing this, his parents provided him with jigsaw puzzles. By the age of five he would watch his parents fix things around the house; by seven, he had made his first invention: a remote-controlled watering can on wheels.
      It was around this time in his childhood that he was first approached by Janus. Sensing great potential within the child, the deity asked Simon if he could create a toy for him, to which the boy eagerly complied. They arranged a meeting time and place, and as promised, the boy created a stuffed animal helicopter. But, imagine his surprise when the old grandfather suddenly transformed! Introducing himself, Janus offered Simon knowledge on old-age alchemy, and curious, the boy eagerly accepted. Thus began their long and close friendship.
      Simon's childhood was otherwise rather uneventful, the life of an average middle-class boy. He went to school - excelling in his classes, particularly tech, engineering, and math - lived with his parents, spent time as any other boy his age would. The boy pursued his love for machinery, invention, and technology by partaking in a number of engineering programs and contests, and his name quickly became known within the engineering field. But it was both a blessing and a curse.
      Aware of his relationship to Janus, demons began attempts on his life, determined to use him as leverage against the deity.
      Apart from Janus and Simon himself, no one knows that this whole biography is made up. Simon's true nature is yet to be revealed . . .


    Λ ۰ Ⱦ ι м ə ۰ ғ ѳ я ۰ β ɐ т т ʟ ə ۰ ۰ ۰
    • ғαтєғυʟ яєsρσиsιвιʟιтч: N/A
    • тнє ɢєαяs тнαт ғιт: Living in hidden seclusion for many years, Simon has had no need for weaponry. He does, however, later develop a pair of alchemy-based gauntlets that allow him to call forth elements to help the eight chosen ones train.
    • αи σρρσятυиє мσмєит: ۰Living Wikipedia - Simon's title as a genius isn't for show. His quirky behaviour belies his astonishing intelligence and incredible memory. His vast wellspring of knowledge spans through almost every field and topic imaginable.
      ۰Alchemic Inventor - One of the conctrete manifests of his genius is his role as an inventor and alchemist. As he has close relationships with the supernatural, he has a deep understanding of the elements and often combines magic with technology. While he can be irksome at best when tinkering around and subsequently causing chaos of various degrees, no one can deny that when he gets down to business his ability to create useful and innovative inventions is unmatched.
      ۰Master Hacker - Sprung from curiosity and his knowledge of the inner workings of technology, Simon has developed a skill to hack into any program he wishes. Private, public, corporate, and even government databases are all open books for this man; of course, he's only hacked the govenment ones as a pure test of skill and has never touched one since. What's more, he is so skillful in his ability that he can hack in without anyone realizing and leave without a trace.

    • яαιsє αʟαяυм: ۰ Wimpy Nerd - Despite all his knowledge, Simon knows no real way of defending himself. He cannot fight; it's not so much a physical disability that prevents him than that he just doesn't know how. Without his inventions, Simon is literally a sitting duck.
      ۰ Technophile - Another one of Simon's drawbacks is his all-comsuming love for technology. When faced with a new piece of technology or tehnological problem, he becomes so engrossed in examining and analyzing it that he basically blocks out everything around him. This has led to a number of problems, ranging from ignoring people to going for days without food or sleep and eventually crashing from exhaustion.
      ۰ For the Lulz - Despite his Einstein-shaming IQ, Simon often does things for the pure sake of amusing himself. Inventing for him is like playing, and so he tends to get so into "inventing" that often times he loses sight of the original goal he started messing around with machinery for.


    Ɉ υ s т ۰ ɐ ۰ £ ι т т ʟ ə ۰ Σ x т я ɐ ۰ Ģ я ə ɐ s ə
    • тιcк-тσcк, тιcк-тσcк:۰ SIMULATION - Tsuda Kenjirou & Toyonaga Toshiyuki
      ۰ Grayed Out - Nakamura Yuichi
      ۰ Twister - Matsuda Mai

    • sραяє ραятs: Simon is often seen eating wrench-shaped lollipops; he makes them himself, and they are always strawberry flavoured. He also has a habit of interspersing his sentences with various amounts of "nu" and giving people pet names whether they want one or not.



    ρ ʟ ɐ ч ə ∂ __ в ч __ Aleyn



{WIP because I can >P}
Post by Aleyn » Sun Sep 11, 2011 8:54 pm


Last edited by Aleyn on Mon Sep 19, 2011 6:34 pm; edited 7 times in total
Ϝιяє

Liam Dean Sullivan

  • Show Spoiler
  • Liam "Sulli" Sullivan
    "I check my empty pocket, making sure the dream I shoved in is still there" // "It‘ll be okay, just look up"


    Ϣ ι т н ι и ۰ т н ə ۰ Ħ ѳ υ я ɢ ʟ ɐ s s ۰ ۰ ۰
    • ∂єsтιиє∂ ι∂єитιтч: Liam Dean Sullivan
    • яєιиvєитιиɢ тнє ωнєєʟ: Li, Sulli
    • тнє вєʟʟ cнιмєs συт: Twenty
    • ιииєя ωσякιиɢs: Male
    • нєяσιc ιмαɢє: Liam stands as the tallest in his immediate family at five feet, nine inches and weighs a healthy eleven stone ( 154 lbs. ). He‘s got a slender but athletically toned frame that‘s maintained through sports. The Irishman‘s dark crimson hair stops just at the nape of his neck. When he isn‘t participating in his athletics, it hangs loose and is parted on the right. He styles it so that part of it covers one of his red-ochre eyes.

      In terms of his clothing style, Liam is a pretty casual fellow. He‘s comfortable in a nice, clean pair of jeans, but he also doesn‘t mind wearing a good pair of slacks. T-shirts and button ups are his preferred tops. During the colder parts of the year, he chooses to wear flannel jackets and hoodies. His choice in shoes range from comfortable sneakers, to snow trudging boots, and he‘ll even sport a nice pair of loafers every once in a while. He has recently gotten his ears pierced; one in each ear. Aside from the occasional homemade beaded bracelets and a pair of sterling silver earrings, he has no other accessories.

    • тнє cʟσcкωσякs ωιтнιи: Liam is a spunky, extroverted Leo. Truly a fire by nature. He is a cheerful optimist who would rather take advantage of the pros to a situation as opposed to focusing on the cons. However, don‘t have him mistaken as some happy-go-lucky fool who rushes into anything and everything without considering the consequences. He is aware that there are downsides to pretty much everything in the world, but he chooses to barely acknowledge them.

      He considers his motto to be “Carpe diem!“ ( “Seize the day“ in Latin ). He fulfills this by putting his best foot forward for each thing he does. It goes without saying that the Irish youth is very ambitious. In the same respect, he can be stubborn in his way of doing things. Once he has his mind set on a particular plan, he will try his hardest to stick with it, even if it doesn‘t succeed the first time he tries.

      As for his flaws, in addition to being stubborn, Liam can also be a bit prideful. He doesn‘t like to have his ideas challenged and though he will refuse to show it on the surface, he will still be upset by it. Another of his faults is his pushiness to be involved in every plan. Because of this, he has a tendency to take things over, reworking any strategies in his own favor and leave little to no room for any kind of compromise.

      Overall, he is a really good guy. Lately he has been learning to open up more to other suggestions, though he‘s been reverting back to his hard-headed self. Liam is also courteous and gentlemanly ( especially toward the ladies ). He‘s not shy about holding a door for a woman or pulling out a chair for her. However, if he is told to back off, he will. He knows well how temperamental a woman can get.

      Despite how open he appears to be, the Irishman still has some tender spots about his past. If someone tries to pry into it, he will shut himself down.

    • тυяиιиɢ вαcк тнє ρєи∂υʟυм: Liam hails from the capital of Ireland, Dublin. His father was the supervisor at a nearby brewery and his mother, before his birth, worked as a pub waitress. The latter’s workplace was where the two had first met. They talked and got to know one another, fell in love, and ultimately, got married. Not many months later did they start adding children to the family, starting with a son.

      Liam was - and still is - the first born, all star, pride and joy of his parents. From the age of three, he was allowed all of the running room that an energetic kid needed. Though, instead of letting him run around like a complete idiot, his mother and father bought him a baseball, a mitt, and a bat. Whenever he had the time, his father would play with him and teach him to play the sport. It didn‘t come as a shock when the two saw that he had a knack for it and sought to have him join a local youth team. It was from there he began to improve his skill, learning all of the positions and what each one entailed until he was at least verbally fluent in all of them.

      Throughout most of his schooling, he was involved in baseball. Not that he minded though, he loved the game a lot! His coach and teammates enjoyed every victory they‘d gained and he even when they lost, he still gave everyone encouraging words. Sure, there were some people who weren‘t very fond of the spunky lad, but no one was ever foolish enough to take any action against him.

      Despite the Irishman having a pretty good home life with his parents, younger brother, and younger sister, he still had a dark part of his past. In one of the most crucial games of the year, Liam misjudged his own pitch and fractured the growth plate in his shoulder. This caused him to get an injury referred to as “Little Leaguer‘s shoulder“, and with that he wasn‘t able to play baseball for the rest of the season. He was told to rest for a month then attend physical therapy for another six before he could return to the field. When he was able to play again, however, there was a decline in his ability to pitch and hit. Sadly, he wasn‘t the only one to notice. Because of this, the teen could no longer be the star pitcher, something that drove him into depression.

      After that, he began to skip out on practices, finding it difficult to watch his teammates practice hard and fret over his past injury as well. Since he felt that baseball was his life and he could no longer enjoy it, he wanted to end it all by committing suicide. He didn‘t want anyone to see the act in progress, so he chose to jump from a high bridge at dawn. Just as he was about to let himself go, he heard someone call out to him. It wasn‘t for him specifically, but it was another young athlete out for a morning jog. It seemed the young man had lost control of his football ( read: soccer ball ) and it was heading in the redhead‘s direction. Stopping the ball with his foot, he paused before kicking the ball back to the other teen.

      He commented on how Liam‘s return was pretty good and asked if he played the sport. Shaking his head, he informed the other male that he hadn‘t. After talking for a little while with the jogger, he had been convinced that since his arm wasn‘t as good as it used to be, he could take up soccer. He thought a while about if he should take up the sport while still training back up in baseball. A week went by and he decided to play, though he wasn‘t as involved in it as he was with baseball. The other teen, Charles Fitzpatrick, had saved his life and kept him from making the biggest mistake of his life. Recently, he has been returning to his former self in terms of his baseball skill. He still plays soccer regularly, but he has increased his frequency of visiting batting cages. No one, besides himself knows about his suicide attempt.

      When Janus showed Liam the events in the time chamber, he was resting in his room after a day of self therapy. At first, he wasn‘t sure what to make of it and was about to dismiss it as just a weird dream. But deep down, he knew that it wasn‘t. He decided to oblige the vision and embark on the quest to save time.


    Λ ۰ Ⱦ ι м ə ۰ ғ ѳ я ۰ β ɐ т т ʟ ə ۰ ۰ ۰
    • ғαтєғυʟ яєsρσиsιвιʟιтч: His personality alone was enough for Janus to grant him the element of fire. His energy can be compared to a wild, roaring blaze, yet he can be just as warm and comforting as gentle fireplace. With an understanding of his own personality, wielding this element is not going to be an issue.
    • тнє ɢєαяs тнαт ғιт: Though it seems strange, Liam‘s preferred weapon is actually a baseball bat.
    • αи σρρσятυиє мσмєит: In terms of his strengths, his most noticeable one is his speed. Liam is also quite agile, though not as much as before his injury. Despite what happened, his arms are still pretty powerful. He can pitch and swing at a blur, but he makes sure to be careful. He‘s also pretty good at helping with strategies and motivational speeches!
    • яαιsє αʟαяυм: Liam‘s not so wonderful traits include his one-track mind. If he is set on achieving something on way, he will try and try again until someone can drill it into his head to do it differently. Another weakness is his right shoulder. Though it‘s been five years since his accident, if he puts too much a strain on it, he could risk a repeat injury.


    Ɉ υ s т ۰ ɐ ۰ £ ι т т ʟ ə ۰ Σ x т я ɐ ۰ Ģ я ə ɐ s ə
    • тιcк-тσcк, тιcк-тσcк:
      • ”Niji“; AQUA TIMEZ
      • ”Peak“; KAT-TUN

    • sραяє ραятs: Liam is a fan of video games and his preferred genre is RPGs. Because of his involvement in sports, he has never had the time to actually finish one, so he has a small collection of unfinished games. He also enjoys remote controlled vehicles, but has only bought two.

      He also fancies the speaking of the old times of his country and has added it to his own vocabulary. He will refer to girls as “lass/lassie“ and boys as “lad“ - or if he’s angry, “boyo”. Lastly, he is a heavyweight when it comes to drinking, but he tries to keep his system clean since he‘s an athlete.



    ρ ʟ ɐ ч ə ∂ __ в ч __ Kuro Ningyou

Post by Aleyn » Sun Sep 11, 2011 9:00 pm


Last edited by Aleyn on Sun Oct 23, 2011 7:39 pm; edited 8 times in total
Шαтєя

Celcia Marie Salazar-Montenegro

  • Show Spoiler
  • Celcia "Cece" Salazar
    "I walk in the rain, in the rain..." // "...Si me quieres herir, mojame lloviendo..."


    Ϣ ι т н ι и ۰ т н ə ۰ Ħ ѳ υ я ɢ ʟ ɐ s s ۰ ۰ ۰
    • ∂єsтιиє∂ ι∂єитιтч:
      Celcia Marie Salazar-Montenegro
    • яєιиvєитιиɢ тнє ωнєєʟ:
      Cece, Marie
    • тнє вєʟʟ cнιмєs συт:
      Twenty-one
    • ιииєя ωσякιиɢs: Female
    • нєяσιc ιмαɢє: Celcia has an average height of 5'6, being not too tall and not too short. She has fine facial features, creamy, porcelain-like skin and stunning blue eyes, framed by silky black hair which cascaded down to her hips, until she cut it after leaving her home. Her body proportions are nothing to brag about, but nothing to be ashamed of either, though she's admitted before to not particularly care either way. Her style is currently rather mixed, as she's gotten so used to wearing haute couture that making a transition from high fashion to more casual and trendy yet relatively inexpensive clothing has been quite challenging for her. Sometimes mixing a very simple outfit with stylish and uncomfortable shoes or vice versa, she always seems to make it work somehow, be it by pure luck or because of her pretty looks. The only thing she's attached to in her wardrobe is a water lily charm her brother gave her in one of their birthdays and she made into an earring which she never takes off.
    • тнє cʟσcкωσякs ωιтнιи: If you were to say Celcia had a split personality disorder, you wouldn't be far off from the truth. Due to how she was brought up, Celcia has developed two very different personalities. Most of the time, Celcia is rather quiet and reserved, she moves with grace and beauty and has a very serene and calming presence, being near her makes one feel an eerie, inexplicable sense of comfort. She also speaks politely, even when annoyed at a particular person, and everything about her seems to reveal her polished upbringing. This feeling she seems to give others and her rather beautiful physical features, have caused people to 'naturally' rotate around her. Truthfully, the “quiet and reserved girl” role is mostly an act, as she can be quite cynical and has a rather negative view of life and people in general, but only those who have spent a considerable amount of time around her or have very high sensibility manage to catch on. Being one to readily distrust everyone who approaches her, she doesn't have anyone she considers a 'friend' and when any relationship goes past a self-established line (by her), she immediately cuts all ties with that person. Celcia keeps to herself and will only give her advice when asked for it. She enjoys spending time alone and can usually be found reading a book under a shady tree, listening to music or in front of her grand piano, playing for hours at a time. Since she had no friends growing up, she's grown to be so detached that she doesn't really have a clue as to how to comfort others or what the “right thing to say” is. Very deep down, she can be rather sweet and shy though very afraid of intimate contact with others and with a secret yearning to be accepted and loved despite her many faults.

      The other side of her personality is tempestuous, to say the least, yet crystal clear. Celcia is childish and very easily angered, with a sharp wit and even sharper tongue, it isn't highly recommended to taunt her, as she won't think twice of wailing unrelentingly on whoever she thinks has offended her and with a force one wouldn't think could come from such a small-framed person. Her emotions are easily shown on her normally aloof face and at certain times, her actions can be somewhat predictable. She moves much more fluidly now, in very relaxed, serpent-like movements and doesn't stay very still for too long. She'll talk informally as if she's known you her entire life and seems to forget about personal boundaries, crossing someone's comfort zone until she's almost in their face. Very keen on touching people when talking with them or even when she's not talking with them. She seeks human company much more than the 'other Celcia' and will quite easily get attached to someone who sparks her interest or treats her with kindness, instantly thinking they're best friends and demonstrating her affection by literally clinging to them, hanging around them as much as she can or giving them very random gifts; she'll also get easily depressed or paranoid if she thinks she has offended or hurt them in any way. Additionally, when she's mad, she starts swearing in Spanish, but she won't realize she's doing it, even when someone points it out. She doesn't go half-way in her relationships with others, either completely liking them or completely hating them, as she doesn't “believe” in middle grounds, but isn't as quick to judge as she normally is; though she's much more eager to get into scuffles and going “all out”. She also doesn't have 'the other Celcia's' more negative views and cynicism, actually believing people in general are very kind and having high hopes for the world turning into a better place soon.

      In either of her personalities, Celcia is a highly intelligent individual that doesn't know when to give up and excels at whatever task she's been handed with.


    • тυяиιиɢ вαcк тнє ρєи∂υʟυм: Celcia was born the second of twins to the incredibly powerful and wealthy Salazar-Montenegro family in South America. Her father is a petroleum and business tycoon and her mother has blood ties with the royal family of Araucanía, the ruling family of their country. Due to the their high social standing and power, Celia had a very particular childhood, she always found herself surrounded by 'important' people she didn't know, yet had to make a good impression on. Growing up, she was very attached to her, older by 3 minutes, twin brother Emile, since she didn't have any other friends. They spent every minute of their time together, never leaving each other's side; that is, until they grew old enough to get a formal education. Their parents sent Emile off to a boarding school in Europe while Celcia stayed home and learned how to be a 'refined lady of society'. She learned languages, history, science, math and archery amongst other classes and played various instruments exceptionally well, mastering the piano and excelling in all of her curriculum. In addition to this, she took self defense classes since very young in case she needed to protect herself and was trained personally by her father in learning how to “read the people around her” and getting a feeling of what their true intentions are, but she didn't develop this skill as much as her father had expected/wanted. As a result of this 'training', she didn't make any friends, because whoever approached her always expected some kind of favor from her father or family, which she quickly picked up on, gaining others' disapproval for not letting herself be used and singled her out. After a while of this, she shut herself in, deciding it was best to not have any friends or easily trust people in general. Her relationship with her parents wasn't great either, she grew up being constantly compared to her brother Emile and living under his shadow. Emile, who everyone saw as perfect, is a genius with flaming charisma who possesses a body that seems sculpted from marble, not to mention being an extremely trustworthy and capable person with a calculating and brilliant level head for business that makes him the perfect heir for their father. While her parents only thought Celcia “needed improvement” and was "good but not as good as Emile". Despite this, the relationship between the siblings is actually very good, Emile being very caring and protective of Celcia, is the only person in which she entirely trusts and confides in; feeling completely at ease and herself around him, he's the only one she thinks of as an actual friend, aside from being an amazing brother and someone she loves.

      Years later and due to the constant pressure from her parents, her own personal disappointment, her conflicting emotions, having a very sheltered childhood and a brother that even she thought was perfect in every way, finally made Celcia crack. Her personality disjointed and what little inner harmony she had, unhinged. The Celcia she had been molded into being and the Celcia that never had a chance to fully develop, neither being the real her but both being like two sides of the same coin. At first, she wasn't fully aware of it, but as the blackouts (moments which she couldn't account for) became more frequent and strange mood swings, or feelings, overtook her (like the sudden urge to hang out with someone she didn't know or wanting to get into fights), she slowly started putting things together. On her twentieth birthday, all the pieces fell into place. During their birthday dinner, in one of her blackouts, she almost killed in a fit of rage one of the guards in front of the shocked stares of everyone present. It was Emile who managed to pull her away in time and calmed her before she committed a much more serious crime. It was also him who figured out her situation, how serious it was and explained it to their parents and relatives. After everyone had left, some with the belief that Celcia had “gone 'round the bend”, her parents discussed what to do with her while Emile stuck around with her to make sure she wouldn't lose it again. It was then that he gave her the water lily charm, believing in the true purity of her heart and assuring her, she'd rise from all of the current and future hardships even more beautifully than before. A couple of days after Emile had to leave to handle some business deal, their parents locked Celcia up somewhere in the house, fearing another one of her fits and fearing even more, someone from outside the house finding out about this scandalous affair. It was in a secluded and rather darkly lit room where Celcia spent the rest of her time, constantly watched and with no chance to get out even for a walk. Even so, she never ceased to practice her skills or lose what she had learned and achieved so far. She didn't see Emile again after he had gone for his trip, though she didn't know if it was because he had been too busy or didn't care for her anymore, but the words he last said to her refused to let her believe he had turned his back on her the same way her parents had done. During the time she was imprisoned, her personality got a bit more twisted and cynical, not really expecting any sort happiness or goodness out of life anymore -since it had already gifted her with such terrible luck throughout all these years. Except for her brother, that was the one good thing she would always be grateful for, from the bottom of her heart. The way she viewed things, also slowly changed in this time, growing a little darker and maybe even a little sinister. It was during her lock-down period, on a certain night, where she received the visions of the shattering of time. Visions of something that had transpired far away and presenting people she had never seen before, yet it all urgently spoke to her and as images kept flickering in her mind, it all made sense to her and names she hadn't heard before were soon sounding familiar. Although subtly, she felt the sudden surge of power course throughout her body like a rushing river. Right then and there, she decided to go on this mission, not out of a sense of duty, as she didn't feel she was indebted to anyone -much less the world, but because it would be something interesting, challenging, to say the least, and an opportunity to do something fun and extraordinary. Plus, it wasn't like she had anything else to do. After making some final preparations, she left what once was her home-turned-prison and didn't look back.


    Λ ۰ Ⱦ ι м ə ۰ ғ ѳ я ۰ β ɐ т т ʟ ə ۰ ۰ ۰
    • ғαтєғυʟ яєsρσиsιвιʟιтч: Due to the dual nature of water, how one moment it can be stable, soothing and comforting, and the next turn into an unstoppable tsunami, sweeping everything in its way or a swirling vortex pulling you down to the cold and dark depths of the sea, water is the most befitting element for Celcia's mixed personalities.
    • тнє ɢєαяs тнαт ғιт: FN Five-seven – A gift from Celcia's brother and one of the best handguns for personal defense, it is her favorite choice for mid to long range combat.
      Water – Her new abilities, although not easy to master, have proven to be not just useful, but very powerful. Since she's not used to it yet, it takes a toll on her body and she'll only use it for short periods of time.

    • αи σρρσятυиє мσмєит: Hand to Hand Combatant – After years of having been trained by the best of the best, Celcia is able to fight in close combat with rather surprising skills, being able to take down someone twice her size with relative ease.

      Sharpshooter – Be it her gun or with a bow an arrow, all her years of practice have made of Celcia an extremely sharp-sighted and deadly shooter, rarely missing her intended target.

      Resilience – Either because of her stubbornness or just overall endurance, Celcia won't be easy to take down. It takes a considerable amount of damage to knock her out and even so, she'll likely get up time and time again until she's physically incapable of it.

    • яαιsє αʟαяυм: Mental Instability – Celcia's unexpected switches from one personality to another can prove to be a disadvantage during combat. The more cynical Celcia doesn't care much about the outcome of the battle and it's only the more hands-on Celcia who gives it her all, expecting to win no matter what.

      One Man Show – Teamwork isn't exactly part of her vocabulary. Not having had any friends throughout her life (other than Emile), Celcia doesn't have any real experience working with others and prefers doing things on her own.

      Mistrust – Celcia simply put, doesn't trust people. So far, no one has given her any reason to do so or shown her that they can be trusted. Until others prove otherwise, she'll most likely make decisions on her own and won't confide in anyone.


    Ɉ υ s т ۰ ɐ ۰ £ ι т т ʟ ə ۰ Σ x т я ɐ ۰ Ģ я ə ɐ s ə

    • sραяє ραятs:
      Celcia has a severe brother complex.
      She also secretly loves very girly and cute things.
      Has a weakness for sweets.
      Speaks Spanish, English, French and Japanese all very fluently, with Spanish being her mother tongue.
      She usually won't remember what she did or said in her previous “personality”, but will get extremely bashful when people bring it up. Especially when she did something “daring”.
      Her eyes look really sharp, as if she's looking through you and into your most innermost thoughts. The reactions she gets from others due to this, secretly amuse her.



    ρ ʟ ɐ ч ə ∂ __ в ч __ Cherry Blossom

Post by Aleyn » Sun Sep 11, 2011 9:08 pm


Last edited by Aleyn on Thu Sep 22, 2011 11:23 am; edited 2 times in total
Σαятн

Altair Nejem

  • Show Spoiler
  • Altair "Tai" Nejem
    "Can't close my eyes, I'm wide awake..." // "Oh, empty my heart, I've got to make room for this feeling..."


    Ϣ ι т н ι и ۰ т н ə ۰ Ħ ѳ υ я ɢ ʟ ɐ s s ۰ ۰ ۰
    • ∂єsтιиє∂ ι∂єитιтч: Altair Nejem
    • яєιиvєитιиɢ тнє ωнєєʟ: Tai, ‘Eagle’ or ‘Climber’ on occasion.
    • тнє вєʟʟ cнιмєs συт: Twenty-three
    • ιииєя ωσякιиɢs: Male
    • нєяσιc ιмαɢє: Standing at six feet seven inches and two hundred and ten, most of it muscle, Tai also sports a well-kept goatee usually confined to the tip of his chin and an athletic build. Several scars run across his chest and arms and one small vertical scar on the left side of his jawline. Mid-length, dark chocolate brown hair and black eyes add to his features.

      As far as clothing and accessories go, Tai normally wears anything he himself or a family member had made for him. Usually made from cotton, occasionally wool during the colder parts of the year, his clothing is simply done. As far as jewelry goes, he doesn't wear any outside of a small silver cuff earring inset with a ruby on the cartilage of his right ear.

    • тнє cʟσcкωσякs ωιтнιи: Quiet and mostly keeping to himself, Tai enjoys listening to others. Though he fits into the ‘gentle giant' archetype, Tai is far from unintelligent. Easy to smile or laugh and slow to anger, he tries to show support and offer protection where he can. However, his patience is not unending. Though rare, there have been times where his temper has gotten the best of him, and these times are small cataclysms in themselves.
    • тυяиιиɢ вαcк тнє ρєи∂υʟυм:
      Childhood: Born and raised in the Egyptian Shaiyb al-Banat mountains as a part of the Ma'aza tribe of nomads, Tai never had a permanent home to speak of. As he grew, Tai learned to love the mountains and call them home. Being the tallest of his family, as well as his tribe, Tai was rarely picked on or shunned and his gentle nature and spirit prevented him from doing the same to others. Also being one of the oldest, he was also called upon to help care for the younger children and animals of the tribe, a job he took on with pride and happiness.

      Education:Growing up, he never had a formal education, but learned everything needed to from the people around him. The English he knows, he learned from a friend of his mother's who had stayed with them for some time as a teen.

      Combat training:Knowing a mostly peaceful life, Tai has had no combat training to speak of. Though he is willing and ready to learn to defend himself if necessary, Tai doesn't enjoy fighting.

      Calling: He had been cooling himself off in the sea when the vision of what had transpired came as a reflection in the water. At first, he played it off as a trick of the light, but in his mind he knew it had to be very real.


    Λ ۰ Ⱦ ι м ə ۰ ғ ѳ я ۰ β ɐ т т ʟ ə ۰ ۰ ۰
    • ғαтєғυʟ яєsρσиsιвιʟιтч: Strong, steady, and a nurturing and lively personality, Altair was the ideal choice for Earth.
    • тнє ɢєαяs тнαт ғιт: He typically uses the stone hammer he'd made himself. Otherwise he uses the combination of his fists and his powers only if he needs to. In addition to the offensive, he also is able to accelerate plant growth, move the earth itself, and to a certain degree, heal people or animals if they are ill or injured.
    • αи σρρσятυиє мσмєит: Due to his long reach and strength, Tai has excellent potential for hand-to-hand combat.
      Also due to his size, being deep voiced, and being loud if he desires, Tai can and will use intimidation with his voice if need be.

    • яαιsє αʟαяυм: A pacifist by nature, Tai holds a great dislike for conflicts or violence to the point of letting himself be a doormat. Even if he personally doesn't like do something he's asked, he will do it to avoid conflicts. But only if necessary, his temper will flare and he will refuse.
      While he does have a good reign on his strength, Tai does forget on occasion and will accidentally break something or hurt someone without meaning to. This is attributed to his ‘berserker mode' in which is a fright in itself.


    Ɉ υ s т ۰ ɐ ۰ £ ι т т ʟ ə ۰ Σ x т я ɐ ۰ Ģ я ə ɐ s ə
    • тιcк-тσcк, тιcк-тσcк:
      • Can’t Take It In ; Imogen Heap

    • sραяє ραятs: Though he understands English very well, Tai speaks somewhat limited English. He also has a weakness for sweets with a thick coat of honey. He enjoys climbing things like trees, large rocks, etc. as well. Though he speaks English when he can, Tai will often slip back into his native language without realizing it. His favourite hobby is making things, particularly out of things he finds. He also likes to sing when he thinks no-one is looking and is a very plesant bass, as is his speaking voice.



    ρ ʟ ɐ ч ə ∂ __ в ч __ Rei-Melon

Post by Aleyn » Sun Sep 11, 2011 9:13 pm


Last edited by Aleyn on Tue Jan 10, 2012 9:44 pm; edited 6 times in total
Ʌιя

Adrian Kimberley

  • Show Spoiler
  • Adrian "Rian" Kimberley
    "The bluebirds flutter in my chest, oh, they want to sing…" // "…you’ll have to break me open to hear anything."



    Ϣ ι т н ι и ۰ т н ə ۰ Ħ ѳ υ я ɢ ʟ ɐ s s ۰ ۰ ۰
    • ∂єsтιиє∂ ι∂єитιтч: Adrian Kimberley
    • яєιиvєитιиɢ тнє ωнєєʟ: Rian
    • тнє вєʟʟ cнιмєs συт: Nineteen
    • ιииєя ωσякιиɢs:
      Male
    • нєяσιc ιмαɢє:
      Rian usually has a contented, easygoing expression. His upbringing is still apparent in his excellent posture and more formal clothing style, however. He is fond of ties and scarves, and always has a white dress shirt as a part of his attire. He also wears accessories with a winged motif. With a height of 5'8, dark brown hair, and light blue eyes, Rian doesn't have a particularly powerful appearance, and is able to approach others without seeming to pose a threat.
    • тнє cʟσcкωσякs ωιтнιи:
      Rian projects an outward character of calmness, composure, and friendliness. People find him to be approachable, and agreeable, and turn to him for advice and companionship. Rian seems to harmonize with people well; as a result, he tends to play the mediator or the conversation starter when required. He maintains morale with his light humor and playfulness.

      Despite this outward image, Rian doesn't have any lasting attachments to anyone at all, leading him to internally dismiss his friendships as temporary and convenient. Although he might seem to care too much sometimes, he actually doesn't care very much about anything at all, leading him to have a lack of intrinsic strength and motivation. He finds it difficult to put in any sort of decent or sincere effort into his actions, and is quite fatalistic about his approach to life and its circumstances. He disguises his lack of effort as a lack of skill, and with his outward friendliness, the excuse is easy for people to believe.

      His indifference to life stems from his persistent pessimism about the world; Rian desires a world of freedom, peace, and honesty, but has little belief that humanity will ever achieve that sort of elevated existence. He thinks that any sort of individual effort is wasted in the greater reality of human decline, and as such puts very little effort in trying to live and love. His outward character serves only as his way to dodge the inconveniences of responsibility and conflict.

    • тυяиιиɢ вαcк тнє ρєи∂υʟυм:
      Rian was born into a powerful family of material wealth and political power, and raised as the family's heir. The Kimberley family had long hidden under that guise of wealth, and was secretly and persistently immoral and corrupt. Rian himself was an illegitimate child, fathered by one of his mother's many lovers, and presented as the son and heir to the Kimberley name and fortune. He was a useful tool for his ambitious father, paraded as the competent, promising son and heir, and helped disguise his mother's continued promiscuity.

      Forced into a long tradition of deceit and pretension, Rian developed a deep-seated distrust of people and a tendency to hide behind formality and friendliness.

      As a child, Rian was kept in the confines of the Kimberley estate. His father threatened to disown him for disobedience; Rian had little option but to play along with the family until adulthood, his years filled with nothing but formal education and political events. It was through this comfortable, but monotonous life that Rian became skilled at maintaining that outward image of composure and became fatalistic about the way his life would turn out to be. It was also during this time that Rian became obsessed with the fantasies of freedom and flight, inspired by literature and the musing of a more free, more real existence. He developed a deep hate for the immoralities of the people around him and the shallowness of society, but felt like it was impossible to fight against what was already established. Rian found release in archery, which was his only opportunity to go out relatively unattended.

      When his parents succumbed early to their vice-caused poor health, the rest of the family initiated proceedings to contest Rian's legitimacy and eligibility for the family inheritance. Before the shattering of time, Rian did nothing but muse in the doomed comfort of his estate, aimlessly waiting out the days until the loss of his family assets, already caring very little about the reality of his fate and his actions. Even with freedom tangible, he was unable to imagine anything but more deceit and immorality out in the world.

      His family had barged into the estate to drag him to court when he received his calling. For all the ruckus in the house at the time, his body stopped and his mind quieted completely, shutting out everything else; and he witnessed, as if in a dream, the shattering of time. The moment he returned to reality, Rian jumped right out of the third floor window, managing to do so strangely unscathed - and ran as fast and as hard as he could, away from responsibility, towards some sort of freedom.

      The magnitude of the shattering of time doesn't bother Rian, however; he has no real "heroic" sentiment, or desire to benefit the world. He is more fascinated by the situation than worried at a human level, still caught in his incessant fatalism and indifference.


    Λ ۰ Ⱦ ι м ə ۰ ғ ѳ я ۰ β ɐ т т ʟ ə ۰ ۰ ۰
    • ғαтєғυʟ яєsρσиsιвιʟιтч: Embodying both the aimlessness of his existence and the lofty ideals of his dreams and wishes, Air is the fundamental ruling element of Rian's soul.
    • тнє ɢєαяs тнαт ғιт:
      Although he is granted the powers of air, he seems uncomfortable making use of his elemental capabilities. He prefers to channel his powers through archery, using the air to manipulate an arrow's trajectory and behavior. The raw power is not too impressive, but the use of the traditional bow and arrow in combination with the element of air compensates for the lack of power.
    • αи σρρσятυиє мσмєит:
      Rian excels at tactics and strategy, able to pinpoint weaknesses and take advantage of given circumstances. He is nimble both physically and mentally, and can move in and out of position with ease. He has little fear because of his fatalism, and is able to engage without apprehension or doubt.
    • яαιsє αʟαяυм:
      Rian lacks the raw power and sturdiness for close quarters combat, and is quickly forced to back out from melee encounters. He is unable to swim, and tires easily in excessively damp or hot conditions. He suffers from a lack of common sense from time to time. Also, due to his fatalism and indifference, he is also quite reckless, sometimes taking too little action or too much risk. His lack of motivation causes him to give less than 100% for the group.


    Ɉ υ s т ۰ ɐ ۰ £ ι т т ʟ ə ۰ Σ x т я ɐ ۰ Ģ я ə ɐ s ə

    • sραяє ραятs:
      Rian adores birds and insects, and is fixated with their ability to fly.

      He enjoys reading, and will find a very high area to perch on with a book to read when he can. He took archery lessons and piano lessons throughout his home schooling, and is frequently humming out his favorite songs from the piano, or tinkering with the feather fletching of arrows.

      Rian sometimes spontaneously drifts off into a daydream, zoning out even in the middle of important matters. He falls asleep very easily, and sleeps for long periods of time if not woken up. He seems to appear rather randomly, and disappear unnoticed, if he so chooses.


    ρ ʟ ɐ ч ə ∂ __ в ч __ Reverie

Post by Aleyn » Sun Sep 11, 2011 9:23 pm


Last edited by Aleyn on Mon Sep 19, 2011 6:47 pm; edited 4 times in total
Ʌєтнєя

Eveleen Syeira Campbell

  • Show Spoiler
  • Eveleen "Eve" Campbell
    "Notice the truth on the other side of courage." // "Yes, this is a gift from the gods."


    Ϣ ι т н ι и ۰ т н ə ۰ Ħ ѳ υ я ɢ ʟ ɐ s s ۰ ۰ ۰
    • ∂єsтιиє∂ ι∂єитιтч: Eveleen Syeira Campbell
    • яєιиvєитιиɢ тнє ωнєєʟ: Eve, Sye, Sierra - comes from the mispronunciation of her middle name.
    • тнє вєʟʟ cнιмєs συт: Sixteen
    • ιииєя ωσякιиɢs: Female
    • нєяσιc ιмαɢє: Eveleen‘s normal attire usually consist of wearing some kind of flowing top with a camisole underneath and tucked neatly into whatever bottom she is wearing. As for the bottoms, it doesn‘t matter what it is as long as she can still wear her favored lace-up boots. However, she does prefer wearing skirts with sport shorts underneath to wearing pants. On her right arm she wears an arm band that covers her entire forearm as extra protection for her dominant hand. Eveleen also carries a pair of fingerless gloves which are used to keep a good grip on her weapons. As for accessories, she sports a choker necklace (for which she owns in every color of the spectrum) and she has four sets of piercings in her ears; the earrings are sterling silver.
    • тнє cʟσcкωσякs ωιтнιи: Eveleen is the type of girl you really don‘t want to cross. She is a stubborn one who will never back down from a fight, nor will she admit defeat.
      Sassy and Sarcastic: Don’t let her appearance fool you. If someone happens to irk her, she will not spare them a stab with her sharp tongue. When her inner annoyance meter rises, so does the amount of sarcasm she uses when speaking. She will also openly, and without a care, speak out against someone which poses a problem when it comes to getting along with others.
      Leader: Eveleen has a very strong personality and is very leader-like. Should anyone on her team become discouraged, she will not hesitate to give them an “encouraging“ talk to get them back on track. She‘s also very tactical and always critical about plans to make sure that they are foolproof.

    • тυяиιиɢ вαcк тнє ρєи∂υʟυм:
      Childhood: Eveleen was born just after her parents’ divorce was finalized. Being a newborn, she stayed with her mother with her father being allowed to visit each week until she was old enough to be kept over the weekends. As she grew up she had very few friends. Because of this she spent her time reading books and she turned out to be more mature than others her age.
      Schooling: Eveleen’s parents discussed and agreed that their daughter would benefit more from attending a private establishment. That being said, from start until present, she has attended private academies, each school being a sister to the previous. During her time there, she was always encouraged to keep her grades up. However, since Eve felt homework was useless without the proper educator around to correct any mistakes and explain, she never did it which kept her grades around the B-C area. Though, her teachers would agree that she was a good student.
      Combat Training: In addition to school, Eveleen’s father suggested that she have some form of combat/defense training. So, she studied martial art starting at age thirteen. During her few years of training, she showed a greater aptitude for using tonfa. Her parents pooled their money together in order to get her a pair of her own, but also warned her sternly not to carry them around freely ( something she didn’t listen to ).
      Being Called: During her sleep, Eveleen was showed the events of what had transpired. Along with this, she was able to feel a change in her body from the power she had been gifted. Though she keeps a poker face, she‘s still uncertain about this. However, if its to restore something that‘d gone wrong, she will put her effort into saving time.


    Λ ۰ Ⱦ ι м ə ۰ ғ ѳ я ۰ β ɐ т т ʟ ə ۰ ۰ ۰
    • ғαтєғυʟ яєsρσиsιвιʟιтч: The element of aether was given to Eveleen to aid her. Like the element, she possesses the spirit and the willpower to be able to wield it expertly, making it a great match for her.
    • тнє ɢєαяs тнαт ғιт: Most of the time, Eve uses her telekinesis to fight. She also uses a pair of black steel tonfa for close melee since they still allows her to move about freely.
    • αи σρρσятυиє мσмєит: Eveleen is skilled in close combat, though she chooses not to engage in it as much. Once she gains control of her element, she will be able to use it as second nature.
    • яαιsє αʟαяυм: Though she shows physical strength and prowess, Eve can actually become easily hurt if she isn't careful. This is due to her dainty frame.


    Ɉ υ s т ۰ ɐ ۰ £ ι т т ʟ ə ۰ Σ x т я ɐ ۰ Ģ я ə ɐ s ə
    • тιcк-тσcк, тιcк-тσcк:
      • ”No Buts!” - Kawada Mami
        “pureness“ - Kitade Nana

    • sραяє ραятs: Eveleen has an addiction to strawberries and strawberry-flavored treats.


    ρ ʟ ɐ ч ə ∂ __ в ч __ Kuro Ningyou

Post by Aleyn » Sun Sep 11, 2011 9:25 pm


Last edited by Aleyn on Mon Sep 19, 2011 6:50 pm; edited 4 times in total
Ϊ

Nagatou Yorishirou

  • Show Spoiler
  • Yorishirou "Shiro" Nagatou
    "I ain't giving in; hell no, f--- that." // "There is no strength to just atone."


    Ϣ ι т н ι и ۰ т н ə ۰ Ħ ѳ υ я ɢ ʟ ɐ s s ۰ ۰ ۰
    • ∂єsтιиє∂ ι∂єитιтч: Nagatou Yorishirou
    • яєιиvєитιиɢ тнє ωнєєʟ: Shiro, the White Dragon of Iwatodai
    • тнє вєʟʟ cнιмєs συт: Nineteen
    • ιииєя ωσякιиɢs: Male
    • нєяσιc ιмαɢє: Yorishirou lives up to his name as "the White Dragon of Iwatodai" not only in his behaviour but also his appearance. He'll never tell anyone whether his shock of straight silvery-white hair is natural or bleached (for the record, it's natural), but the frost blue of his eyes are very natural, as is the seemingly perpetual scowl on his face. For a while he's kept his surprisingly soft hair long enough to reach the nape of his neck, and his bangs choppy and in his face for the sole purpose of pissing off the teachers. Recently, however, he has restyled his hair and did a light dye job, giving it a streaked fringe the same colour as his eyes.
      As expected of a fellow who is physically active, Yorishirou's one hundred ninety-one centimetre (six foot three) frame is lean and corded with toned muscle. Surprisingly, he is noticeably paler than many of his teammates, though he accounts for his pallid complexion with the excuse, "I don't tan or burn." His hands are faintly calloused from breakdancing and track, his finger pads moreso due to his guitar, though he is using tabs more frequently. Occasionally, when he has been working on his mural, he will have flecks of dry paint that didn't wash out completely.
      When wearing his school uniform, Yorishirou's is always slightly rumpled as if it had been through a strong gale or seen a fight or two. He has all but forgone the ribbon, wears the winter jacket open, and his dress shirt always has two or three buttons undone. In the spring and autumn, he will wear the sleeves rolled up. Casual clothing for him is very monochromatic, with the occasional hints of blue hues. His style is distinctly "street" clothes, playing into his gangster/punk impression.
      Accessories follow the same colour and style scheme as his clothes, replacing white with silver. Yorishirou has pierced his ears in multiple places, having two cartilege and two lobe piercings on his right ear, while his left ear is pierced thrice on his lobe and once on the cartilege. His jewellery will change on a whim, though he is never without his silver dragon necklace. A few months ago, he has had a tattoo inked onto his face: two simple black bars forming an L shape over his left eye.

    • тнє cʟσcкωσякs ωιтнιи: Anyone meeting Yorishirou for the first time would be hard-pressed to find anything to really like about the fellow beyond his appearance. Foul-mouthed and ill-tempered, he isn't the friendliest of people, and though not really one to talk, is openly hostile to others when they try to initiate conversation with him. There is a very lone-wolf feel to him, as he tends to take a backseat on occurrences around him and let people do what they want, unless it is something that is directly influencing him. At that point, he will make a point to push others away and tell them to bugger out of his business.
      Dig a little deeper and soon one will realize that his prickly exterior is just a front, a defensive tactic that Yorishirou put in place to "protect himself and others". Fearing a repeat of his past, he tries not to make any connections or friendships with people - in his view, the less people there are connected to him, the less likely anyone will get hurt because of him; it is his "status quo", per se, and he does his best to keep it, to keep his entire world in control in that fashion.
      Even deeper than that is a kind and gentle individual, one who is very much a big brother to those in need. Though he shrugs off thanks, glares down anyone who calls him "nice" and other related words, and makes a big deal of grumbling about it, Yorishirou is quite the gentleman and wouldn't hesitate to protect and aid others. He has a fairly soft side to him, and deflecting gratitude is his way of hiding his embarrassment at getting compliments. If one manages to find a friend in Yorishirou, then there is no doubt that their backs will always be covered.

    • тυяиιиɢ вαcк тнє ρєи∂υʟυм: Yorishirou wasn't always a bad kid. He actually used to be very sweet: a good little boy who always listened to what Mommy and Daddy said and smiled and made friends. Listened to his teachers, paid attention in class, was well-behaved. That is, until one day in elementary school, he was ridiculed for his hair. It was the first time it had ever happened; his parents had never commented on it, and his little sister seemed fascinated with her brother's silvery strands. At first, he tried to ignore them - after all, Mommy always told him that if he got teased, he shouldn't listen to what they say because all they wanted was a reaction from him. But the teasing only got worse, until kids would pull at his hair and physically provoke him. Still he remained quiet, because he was a good little boy who always listened to Mommy and Daddy.
      It stayed that way until his parents moved their family out of the small town they lived in to Iwatodai. Far away from the bullying, Yorishirou thought his days of torment were over. He was wrong, because not only was he now the new kid, he was the new kid from some backwater town with the weird name and the funny hair. So the bullying started yet again. He didn't do anything, ignored them like he'd ignored the ones back in his old town. His mother had always told him that they'd leave him alone once they got bored, so it was just a little longer, right? Wrong. When he didn't react, the bullies labelled him as a wuss and started picking on him more, knowing he wouldn't fight back. At first he endured it, covered up the bruises and cuts with the excuse, "I fell down." Then his sister became a bully target, and it got personal. It was frightening for him, just entering junior high, standing up to bullies and slugging one in the face for the first time. He'd done it out of an instinctual protectiveness of his sister. But then he realized what he'd done, and the next day all hell broke loose.
      He arrived at school to see his desk Sharpie'd all over on. Derogatory names, hate messages, jeers and taunts. Yorishirou had to sit at that vandalized desk and wait until lunch hour to clean it up. He'd get garbage dumped on him, stuff thrown into his shoe locker, tripped in class and in the halls; one time he got shoved into the storage room and was able to get out only because the janitor heard him screaming and banging on the door. But by now he was fed up, and he started to train up his body and picking fights. His parents didn't understand why their child had suddenly gone "bad", as he'd never once spoken about the bullying, not wanting them to worry. Yorishirou remained silent about the treatment he was given. Eventually the small fry got the message and backed off, but the tougher ones kept it going, just to see how far he was willing to go. It was like this all through junior high. And then in his last year of junior high, the bullying went one step too far.
      He'd taken up breakdancing and capoeira in junior high, seeking a way to vent stress and train his body to fight. As a defensive tactic, he kept a fake switchblade on his person just to look like he was armed when he went home. He'd always hurry to his sister's school to make sure he could walk her home safely. What he hadn't expected was that one night on his way home from the store, the bullies would abduct his sister. Furious, he hunted them down and found them in the back alleys of the city, sexually assaulting her.
      He did it without thinking. Pulling his switchblade out, Yorishirou snapped out the blade and drew attention to himself, thinking of using it to frighten away the perpetrators. Things didn't go as planned; the delinquents jumped him and wrestled the blade from his hands. And when they pointed the knife at his sister, he finally snapped. All the frustration and anger and hate he'd kept bottled up against the bullies fueled his rampage. Within the hour, Yorishirou had murdered everyone in the alley . . . including his own sister, caught in the chaos. He went into shock, and when the real thugs found him, he let out all his emotions on them. That night, the "White Dragon of Iwatodai" was born.
      Though his parents tried to tell him that his sister's death wasn't his fault, Yorishirou knew very well that it was. He withdrew from the world and remained at home for weeks, nursing his depression and guilt. No one dared bully him anymore, fearing his wrath, and though he would show his face in school, Yorishirou would disappear - sometimes for days - to gods knows where. It was around that time that he began his mural in the same back alley that he had accidentally killed his sister, both as his apology and his remembrance of her. When he first began it, people would try to vandalize it, only to have the White Dragon's punishment descend upon them. Even punks are wary of him now, and don't ever go near his wall, though there are still a few who haven't learned their lessons.
      It was during one of his sojourns to his mural that it happened. Yorishirou could only remember his vision blurring before passing out, and in his unconscious state was given visions of what had transpired in the Chamber of Time. Upon waking, he felt the strange, new sensation of power coursing through his body and, while he finds this whole thing rather unsettling, understands the importance of restoring time.


    Λ ۰ Ⱦ ι м ə ۰ ғ ѳ я ۰ β ɐ т т ʟ ə ۰ ۰ ۰
    • ғαтєғυʟ яєsρσиsιвιʟιтч: Ice was the element awakened in Yorishirou's body, and indeed he is quite fitted for the role. As cold and harsh as the frosts he commands, the youth reflects the striking yet melancholy isolation that winter brings about.
    • тнє ɢєαяs тнαт ғιт: Yorishirou, being a street prowler and gangster of sorts, originally starts off fighting relying on his fists and feet. Eventually, he gains a preference to axes and related weaponry.
    • αи σρρσятυиє мσмєит:
      ۰ Power House - Known in the gangs and delinquent circles as the city's king, Yorishirou has no qualms in slugging someone in the face if the situation calls for it. He has dominated the streets for years and has yet to be bested in hand-to-hand close-quarter combat.
      ۰ Nimble Swift - Trained up from hopping fences and crates, breakdancing, capoeira, and track team practice, Yorishirou did not compensate his strength for his speed or dexterity. One of the few reasons he has yet to lose a fight is because people tend to underestimate his ability to hit hard and dodge fast.
      ۰ Housekeeper - Because he tends to avoid his parents, Yorishirou has learned to do things around the house on his own. Cooking, cleaning, and fixing appliances are part of his repertoire of housekeeping skills. He has also learned sewing and some simple first aid to patch himself up after a scuffle.
      ۰ Wall with Ears - Yorishirou's many years frequenting the dark corners of the streets has taught him to reap such places of the valuable information that they hold. He has many tactics in which to gather information and is a wellspring of knowledge in terms of rumours, local happenings, people, and locations.
      ۰ Jack of All Trades - Being a fellow who is and likes to be independent, Yorishirou's resume (if he bothered to write one) would be chock full of part-time jobs. Translator, waiter, cashier, bartender, after-school baby-sitter, tutor, assistant chef, janitor, dish-washer, even menial jobs like sealing envelopes and folding origami are all things he's done. As such, he's pretty loaded for his age and social status.

    • яαιsє αʟαяυм: ۰ One-Man Army - There is no such thing as "we" in Yorishirou's world. Though he understands the importance of teamwork and implements only as much as he needs to in his track team, he would much rather do everything and anything on his own. In most circumstances, he outright rejects cooperation with others and plows ahead with his own plans and ideas.
      ۰ Double-Edged Blade - Being the lone wolf he is, Yorishirou in battle poses a threat to not only his enemies but his allies as well. He is used to being surrounded on all sides by opponents, and so when he fights he does so without bothering to differentiate between friend or foe.
      ۰ White Knight - For all his hostility to others and "I don't give a damn" attitude, Yorishirou is quite the chivalrous fellow. He is incredibly reluctant to fight women and children, and they are his weak points when in hostage situations. Hostages are iffy, however; if played right, Yorishirou can be effectively taken out of commission, but the moment he finds any opening to break the situation he'll be after his opponents with the force that gave him his street name.


    Ɉ υ s т ۰ ɐ ۰ £ ι т т ʟ ə ۰ Σ x т я ɐ ۰ Ģ я ə ɐ s ə
    • тιcк-тσcк, тιcк-тσcк:۰ Snow's Theme; Masashi Hamauzu
      ۰ Soul Killer ~Zehel~; Nakagawa Kotaro
      ۰ Burn My Dread -Last Battle-; Meguro Shoji
      ۰ Backside of the TV; Meguro Shoji

    • sραяє ραятs: Yorishirou, when not at school for Track Team practice or Fashion Club, spends his time in the back alleys of Iwatodai and Tatsumi Port Island breakdancing and using his artistic abilities to work on his special mural hidden there. He rather enjoys his time in the Fashion Club, and has taken up making clothes for himself in his spare time. Other past times include guitar-playing, video games (mostly RPGs or shooters), and reading.



    ρ ʟ ɐ ч ə ∂ __ в ч __ Aleyn

Post by Aleyn » Sun Sep 11, 2011 9:26 pm


Last edited by Aleyn on Sat Oct 22, 2011 1:37 pm; edited 7 times in total
Ϻєтαʟ

Morgana Lucia Wolfe

  • Show Spoiler
  • Morgana "Morga" Wolfe
    "My eyes are open wide" // "By the way, I made it through the day"


    Ϣ ι т н ι и ۰ т н ə ۰ Ħ ѳ υ я ɢ ʟ ɐ s s ۰ ۰ ۰
    • ∂єsтιиє∂ ι∂єитιтч: Morgana Lucia Wolfe
    • яєιиvєитιиɢ тнє ωнєєʟ: Morga (Preferred), Morgs or Morgsie, if you're lucky.
    • тнє вєʟʟ cнιмєs συт: Twenty-five
    • ιииєя ωσякιиɢs: Female
    • нєяσιc ιмαɢє: X

      Morgana's normal clothing usually consists of men's clothing, favoring the Victorian era of style. Some modern clothing does leak into her wardrobe, though mostly consisting of fairly form-fitting jeans, as she feels skirts and dresses restrict her movement. As for the top half, partially unbuttoned collared shirts of various colours and vests are her favourite pairing. As for shoes, she's usually never seen without her favourite pair of boots. Her dark hair is almost always kept up out of the way in a halo braid. As far as accessories go, none are usually worn apart from a silver ring inset with a sapphire cut into a four pointed star shape, surrounded on either side by three small diamonds and worn on her right ring finger. A thin scar runs from her hairline to just below her eye on the left side. A pair of dark leather elbow-length fingerless gloves are also worn to help protect her from her work.

    • тнє cʟσcкωσякs ωιтнιи: Bookish and quiet, Morgana is the type of girl who one can come to who will listen patiently without judging and offer advice where she can. Though her patience seems unending, break her concentration more than once or challenge her intelligence, do not fear the tongue lashing you have earned.

      Quick-witted: Though she is quiet, this does mot mean she is by any means 'stupid'. Though she is patient and even tempered, this doesn't spare anyone from a tongue lashing from anyone that irks her.

      Planner: Every day, Morgana challenges herself to think critically and has developed these skills fairly well. Any plans, battle or otherwise, Morgana works them to suit everyone she can.

      Problem-Solver:Her patience, sharp mind, and strong will makes her an ideal problem solver. Whether it be a dispute between to people, or a problem of logic she will try her best to solve it.

    • тυяиιиɢ вαcк тнє ρєи∂υʟυм: Childhood: Growing up the second child of four with two younger brothers and one older sister of a sprawling, luxurious, and surprisingly well-funded library isn't as easy as it sounds. Through bruises and wrestling matches with her younger twin brothers, Morgana learned to use her words to knock down an enemy. Though her mother had passed on shortly after her twelfth birthday, Morgana still carried on without much trouble, with the help of her older sister.

      Schooling: Morgana and her siblings were schooled inside the library with carefully selected tutors provided by several old friends of her father and uncle's. These tutors were constantly surprised by how quickly Morgana picked up on difficult subjects and always strived to challenge her mind.

      Combat training: Remembering her fighting days with her younger siblings and noting her prowess, her father took her under his wing at thirteen and taught her all he knew and called on his own siblings to teach her more, from long range weapons to various styles of hand to hand combat.

      Calling: She had been sitting in her favourite overstuffed armchair daydreaming, a book in her lap, when it happened. At first she deemed this initial contact as a mere trick of the mind. But this 'daydream' insisted, and she finally answered it's call.


    Λ ۰ Ⱦ ι м ə ۰ ғ ѳ я ۰ β ɐ т т ʟ ə ۰ ۰ ۰
    • ғαтєғυʟ яєsρσиsιвιʟιтч: The element of Metal was bequeathed to Morgana. Strong willed and sturdy bodied, this element compliments Morgana's physical strength.
    • тнє ɢєαяs тнαт ғιт: Primarily, Morgana uses her powers in battle, but otherwise prefers long-range weapon such as her father's personal gift to her, a .44 Magnum Desert Eagle pistol. But, if needed, she is able to use her powers for a short-range weapon.
    • αи σρρσятυиє мσмєит: *Cool-headed in combat situations
      *Morgana is skilled in long-range combat but uses this skill only when she has to.

    • яαιsє αʟαяυм: *If a battle becomes too hectic for her liking, Morgana looses her patience and metaphorically sees red.


    Ɉ υ s т ۰ ɐ ۰ £ ι т т ʟ ə ۰ Σ x т я ɐ ۰ Ģ я ə ɐ s ə
    • тιcк-тσcк, тιcк-тσcк:
      • "Second Chance ; Shinedown

    • sραяє ραятs: Morgana enjoys hunting via a double-barreled shotgun in her spare time.



    ρ ʟ ɐ ч ə ∂ __ в ч __ Rei-Melon

Post by Aleyn » Sun Sep 11, 2011 9:26 pm


Last edited by Aleyn on Mon Sep 19, 2011 6:56 pm; edited 3 times in total
Ⱦнυиɗєя

Miles Taylor

  • Show Spoiler
  • Miles "Tails" Taylor
    "I will persevere to the end." // "Now everything has become shrouded in a shade of monochrome."


    Ϣ ι т н ι и ۰ т н ə ۰ Ħ ѳ υ я ɢ ʟ ɐ s s ۰ ۰ ۰
    • ∂єsтιиє∂ ι∂єитιтч: Miles Taylor
    • яєιиvєитιиɢ тнє ωнєєʟ: Tails
    • тнє вєʟʟ cнιмєs συт: 18
    • ιииєя ωσякιиɢs: Male
    • нєяσιc ιмαɢє: Miles is a very casual person, so he doesn't wear much else besides jeans, t-shirts and trainers.
    • тнє cʟσcкωσякs ωιтнιи: Miles is a nerd. He doesn't particularly look like one, but he always has his nose stuck in whatever book he can get his hands on, and he actually does have a small collection of action figures (don't call them dolls unless you really want to hurt his feelings). He's not so much an academic nerd, as he is a comic book and science fiction nerd. He has a habit of explaining things at ninety miles an hour, and then when people don't understand him, he looks at them like they just drooled on themselves. Miles is also a bit of a slob, he's careful to not leave food out, but there are clothes, bits of paper and books scattered everywhere in his space. It may, or may not, have something to do with his status at home, but Miles had a tendency to 'act out', and attract attention, when he's bored. This manifests mainly as practical jokes and half-baked schemes that people unwittingly get pulled into.
    • тυяиιиɢ вαcк тнє ρєи∂υʟυм: Childhood: Miles is the middle child in a family of five. His older sister is 24 and his younger brother is 15. Because he was the middle child, he was ignored a lot of the time and became fairly self-sufficient as a result; though he's very close with his little brother. He can perform all sorts of household tasks and usually does so without prompting (this is limited to simple cooking and laundry) and is confident in his ability to look after himself in whatever situation. He only ever had a few close friends who could tolerate his quirks--if they couldn't outright accept them. Other people usually see him as strange, so they tend to avoid him; but since Miles has never really cared, being ignored doesn't bother him a lot.
      Schooling/Extra-curricular: Miles has gone to public school his whole life, since his parents can't quite afford anything better. His schooling was chaotic; the subjects taught never held his interest, so Miles took it upon himself to 'liven things up a bit'; thus, he's been in detention a number of times. Not to mention that his grades are rather poor. Outside of school he runs track and drags his friends on hare-brained 'adventures' where he inevitably gets them, and himself, into trouble. His parents have tried putting him in different after-school activities, as well as pressuring him to join clubs, to occupy his time; but so far their efforts have been in vain. He's quit everything except track-and-field.
      Being Called: He was taking an after-school nap when the memories of what had happened started playing through his head, like some kind of movie. He felt weird going on inside him near the end, and he woke up in a panic thinking he was going to puke--sadly he woke up too early and missed the last few seconds of the movie. He's always seen himself as sort of a nobody, so suddenly being granted power by Janus came as a complete shock. As dangerous as it is, he thinks it'll be a fun adventure.


    Λ ۰ Ⱦ ι м ə ۰ ғ ѳ я ۰ β ɐ т т ʟ ə ۰ ۰ ۰
    • ғαтєғυʟ яєsρσиsιвιʟιтч: Thunder -- He can channel electricity in the atmosphere, or in a device, through himself and direct it elsewhere. The stronger the voltage, the more electricity is needed, and the more energy Miles has to expend to gather that electricity. Thunder is a double-edged sword, as dangerous to its user as it is to his enemies.
    • тнє ɢєαяs тнαт ғιт: GP .35 caliber pistol, holds six rounds
    • αи σρρσятυиє мσмєит: Speed and eyesight. Miles' best track-and-field events were the races; he worked quite hard to get up to his current speed and stamina, mostly because it gave him an excuse not to do shot-put.. Oddly enough, he's never needed glasses, in spite of reading small print books all the time--even when the light isn't good.
    • яαιsє αʟαяυм: Coordination and physical strength. He's never mastered the proper technique to lift anything heavy, and really, the heaviest thing he's ever lifted is probably a dictionary. A recent growth spurt has left him massively uncoordinated, so he now trips up stairs and has somewhat poor reflexes.


    Ɉ υ s т ۰ ɐ ۰ £ ι т т ʟ ə ۰ Σ x т я ɐ ۰ Ģ я ə ɐ s ə
    • тιcк-тσcк, тιcк-тσcк:
      • •Monochrome ; Tomatsu Haruka

    • sραяє ραятs: Miles has a nervous tic. Namely: he constantly spouts random facts or bits of trivia and gets a bit squirrely when people interrupt him or don't let him finish. Which happens quite a bit since people tend to find his constant stream of inane chatter annoying.



    ρ ʟ ɐ ч ə ∂ __ в ч __ Kiriati

Post by Aleyn » Sun Sep 11, 2011 9:29 pm
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